﻿using BoatNGoat.Logic.Map;

namespace BoatNGoat.Logic
{
    public interface IMovementConstraint
    {
        bool CanMoveTo(MapBox2 newPlace);
    }

    class NoMovementConstraints : IMovementConstraint
    {
        public bool CanMoveTo(MapBox2 newPlace)
        {
            return true;
        }
    }
}
